In this course students learn the role of the game tester on a professional game team. They will then use the skills learned as part of ensuring their Production Team’s project is bug free and professional.
Course Goals and Outcomes
Specific areas the course will look at include:
- Bug database
- Steps to find bugs
- Common game bugs
Supplies and Equipment:
Students are required to bring the following with them to classes: 3” binder with paper and tabs, notebook, pen, pencil, highlighter, calculator. It is required that students have computer access outside of class.