Game Tools

Course Purpose

In the Game Tools Module, students will learn the role of the tools programmer, by replacing repetitive tasks in the development process with effective and functional tools.

Course Goals and Outcomes

Some of the specific knowledge students will develop during the Introduction to Game Tools module are:

  • Productivity tools
  • Pipeline solutions
  • Python Programming
  • Level editors
  • Scripting systems
  • Automated build processes
Supplies and Equipment

Students are required to bring the following with them to classes: 3” binder with paper and tabs, notebook, pen, pencil, highlighter, calculator. It is required that students have computer access outside of class.

Back to Video Game Programming