Animation

Course Purpose

In this intensive course, students will learn the principles of animation, specifically Character Animation. Students will participate in many practical and diverse projects designed to demonstrate the fundamentals of animation. Traditional techniques of animation will be covered, along with how they apply in the modern world of Digital animation. Students will explore different types of animation including Classical Animation, Paperless Animation as well 2D Digital using Harmony and Flash Software, plus an intro to 3D Animation using Maya software, all of which will prepare students for a career in the Animation Industry. In addition to core animation assignments, other areas covered will include terminology and language, as well as Animation Assisting, Clean-up, History of Animation and Acting for Animation. All aspects of the Studio production pipeline will be covered as well as what it entails to be an independent animator and director.

Course Goals and Outcomes

Students will learn the necessary principals of character animation. This will provide the skills necessary to enter into the workforce as an animator, key animator or jr. animator.

Course Activities

In this intensive course, students will learn the principles of animation, specifically Character Animation. Students will participate in many practical and diverse projects designed to demonstrate the fundamentals of animation. Traditional techniques of animation will be covered, and how they apply in the modern world of Digital animation. The student will explore different types of animation including Classical Animation, Paperless Animation as well 2D Digital using Harmony and Flash Software plus an intro 3D Animation using Maya software, all of which will prepare them for a career in the Animation Industry. In addition to the core animation assignments, other areas covered include terminology and language as well as Animation Assisting, Clean-up, History of Animation and Acting for Animation. All aspects of the Studio production pipeline will be covered as well as what it entails to be an independent animator and director.

Course Texts

Disney Animation The Illusion of Life by Frank Thomas & Ollie Johnston Abbeville
Timing for Animation by Harold Whitaker, John Halas
Acting for Animators, Revised Edition: A Complete Guide to Performance Animation by Ed Hooks
Thinking animation: Bridging the gap betw een 2D and CG by Angie Jones, Jamie Oliff

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